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We Play concept store was a trans-disciplinary project between spatial and interaction designers. The goal was to create a prospective concept video game store that was to use and showcase innovative and engaging interactive devices.

We mixed our interaction design skills with spatial designer in order to come up with an innovative and meaningful solution. Our concept was to make a mash-up of a Starbucks café with a usual video game store. The result is a warm place where the client goes with his friends to have drinks, enjoy a good time playing and discovering video games and eventually buy the games he liked. We tried to design a place to chill in first.

I designed, in cooperation with a fellow interaction designer, the interactive devices that take place in the store as well as the store visual identity. I modeled, lighted and rendered the whole environment and eventually rendered and edited a video to showcase the concept